In context: Ever since AMD made its FidelityFX Super Resolution (FSR) 2.0 upscaling technology open source, modders have come up with ways to manually add it to games with Nvidia’s competing DLSS. While not perfect, the mods provide drastic performance and visual improvements for users who don’t have Nvidia RTX graphics cards.
After modders added FSR 2.0 to Cyberpunk 2077 by replacing the game’s DLSS implementation, they assumed the same was possible for any recent title that includes DLSS.
That theory now holds up, with AMD’s upscaler working Death Stranding† Red Dead Redemption 2† Marvel’s Guardians of the Galaxy† Metro Exodus: Improved Edition† Dying light 2† Horizon Zero Dawnand Check†
Currently the mod needs to be modified for each game, but the Cyberpunk version builders are develop a universal mod. Users install them by replacing some of the DLSS files with custom FSR files and then activating DLSS in the in-game menu.
Initially, modding Cyberpunk only offered one FSR quality setting, but multiple resolutions are available for Dying Light 2 and Death Stranding. In the latter game, tests show that the benefits are most acute for 4K, but diminish significantly at 1080p. The developer behind the Red Dead version warns that using it online will get you banned and it won’t work through Vulkan.
It would still be better if the developers of these games officially added FSR 2.0 as these mods have some bugs. However, the mods prove that official implementation might not be that hard.
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