Skull and Bones is one of them Ubisoft‘s biggest upcoming releases, and a new gameplay overview finally reveals what the core gameplay loop looks like. In addition to the new gameplay reveal, the game’s release date was also announced and will be out November 8 for PlayStation 4/5, Xbox Series X/S, Google Stadia, and PC.
The game is essentially a mix of survival mechanics with naval combat where players are tasked with assembling their crews, keeping them well-fed and motivated – and doing a whole slew of piracy across the open seas.
Players start out as humble castaways who scavenge resources and climb the ladder of infamy to become the most feared pirate. An essential part of the gameplay loop is to always keep your load well stocked with items such as food and ammunition.
Players should prepare for any situation before embarking on quests. Pirate dens will be present all over the game world, giving players the chance to meet and socialize with other players, craft new gear, build ships, buy cargo and collect contracts.
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Skull and Bones gameplay reveals naval combat, social hub and more
Skull and Bones seems to have a very light story, giving it a more MMORPG feel than the usual Ubisoft affair. Given the incredible amount of time the game has spent in development, it looks like the game will be bigger than most other Ubisoft MMORPGs like The Division.
For most of the past decade, it’s been unclear whether Skull and Bones will ever come out, given the multitude of issues it faced during development. The game was delayed, canceled and then brought back – and it looks like we’ll finally be able to play the game this year.
As one of the biggest releases of the year, all eyes are on Skull and Bones, and Ubisoft will be looking to deliver a knockout on day one. Since it is an MMORPG, the game will most likely receive post-launch support with new missions, items, and ships. The game comes out on
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